256 lines
6.4 KiB
Go
256 lines
6.4 KiB
Go
package dataloader
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import (
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"context"
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"errors"
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"sync"
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"time"
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)
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var NoValueError = errors.New("<dataloader: no value>")
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// BatchFunc is a function, which when given a slice of keys (string), returns a map of `results` indexed by keys.
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//
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// The keys passed to this function are guaranteed to be unique.
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type BatchFunc[K comparable, V any] func([]context.Context, []K) map[K]Result[V]
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// Result is the data structure that a BatchFunc returns.
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// It contains the resolved data, and any errors that may have occurred while fetching the data.
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type Result[V any] struct {
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Data V
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Error error
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}
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// ResultMany is used by the LoadMany method.
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// It contains a list of resolved data and a list of errors.
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// The lengths of the data list and error list will match, and elements at each index correspond to each other.
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type ResultMany[V any] struct {
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Data []V
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Error []error
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}
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// PanicErrorWrapper wraps the error interface.
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// This is used to check if the error is a panic error.
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// We should not cache panic errors.
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type PanicErrorWrapper struct {
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panicError error
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}
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func (p *PanicErrorWrapper) Error() string {
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return p.panicError.Error()
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}
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// Loader implements the dataloader.Interface.
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type Loader[K comparable, V any] struct {
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// the batch function to be used by this loader
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batchFn BatchFunc[K, V]
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// the maximum batch size. Set to 0 if you want it to be unbounded.
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batchCap int
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// count of queued up items
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count int
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// the maximum input queue size. Set to 0 if you want it to be unbounded.
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inputCap int
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// the amount of time to wait before triggering a batch
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wait time.Duration
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// lock to protect the batching operations
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batchLock sync.Mutex
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// current batcher
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curBatcher *batcher[K, V]
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// used to close the sleeper of the current batcher
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endSleeper chan bool
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// used by tests to prevent logs
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silent bool
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}
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// type used to on input channel
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type batchRequest[K comparable, V any] struct {
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ctx context.Context
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key K
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channel chan Result[V]
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}
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// Option allows for configuration of Loader fields.
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type Option[K comparable, V any] func(*Loader[K, V])
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// WithBatchCapacity sets the batch capacity. Default is 0 (unbounded).
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func WithBatchCapacity[K comparable, V any](c int) Option[K, V] {
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return func(l *Loader[K, V]) {
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l.batchCap = c
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}
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}
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// WithInputCapacity sets the input capacity. Default is 1000.
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func WithInputCapacity[K comparable, V any](c int) Option[K, V] {
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return func(l *Loader[K, V]) {
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l.inputCap = c
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}
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}
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// WithWait sets the amount of time to wait before triggering a batch.
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// Default duration is 16 milliseconds.
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func WithWait[K comparable, V any](d time.Duration) Option[K, V] {
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return func(l *Loader[K, V]) {
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l.wait = d
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}
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}
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// withSilentLogger turns of log messages. It's used by the tests
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func withSilentLogger[K comparable, V any]() Option[K, V] {
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return func(l *Loader[K, V]) {
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l.silent = true
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}
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}
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// NewBatchedLoader constructs a new Loader with given options.
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func NewBatchedLoader[K comparable, V any](batchFn BatchFunc[K, V], opts ...Option[K, V]) *Loader[K, V] {
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loader := &Loader[K, V]{
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batchFn: batchFn,
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inputCap: 1000,
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wait: 16 * time.Millisecond,
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}
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// Apply options
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for _, apply := range opts {
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apply(loader)
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}
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return loader
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}
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// Load load/resolves the given key, returning a channel that will contain the value and error.
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// The first context passed to this function within a given batch window will be provided to
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// the registered BatchFunc.
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func (l *Loader[K, V]) Load(ctx context.Context, key K) (value V, err error) {
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c := make(chan Result[V], 1)
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// this is sent to batch fn. It contains the key and the channel to return
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// the result on
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req := &batchRequest[K, V]{ctx, key, c}
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l.batchLock.Lock()
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// start the batch window if it hasn't already started.
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if l.curBatcher == nil {
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l.curBatcher = l.newBatcher(l.silent)
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// start the current batcher batch function
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go l.curBatcher.batch()
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// start a sleeper for the current batcher
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l.endSleeper = make(chan bool)
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go l.sleeper(l.curBatcher, l.endSleeper)
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}
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l.curBatcher.input <- req
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// if we need to keep track of the count (max batch), then do so.
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if l.batchCap > 0 {
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l.count++
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// if we hit our limit, force the batch to start
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if l.count == l.batchCap {
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// end the batcher synchronously here because another call to Load
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// may concurrently happen and needs to go to a new batcher.
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l.curBatcher.end()
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// end the sleeper for the current batcher.
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// this is to stop the goroutine without waiting for the
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// sleeper timeout.
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close(l.endSleeper)
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l.reset()
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}
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}
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l.batchLock.Unlock()
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if v, ok := <-c; ok {
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return v.Data, v.Error
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}
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return value, NoValueError
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}
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func (l *Loader[K, V]) reset() {
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l.count = 0
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l.curBatcher = nil
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}
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type batcher[K comparable, V any] struct {
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input chan *batchRequest[K, V]
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batchFn BatchFunc[K, V]
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finished bool
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silent bool
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}
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// newBatcher returns a batcher for the current requests
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// all the batcher methods must be protected by a global batchLock
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func (l *Loader[K, V]) newBatcher(silent bool) *batcher[K, V] {
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return &batcher[K, V]{
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input: make(chan *batchRequest[K, V], l.inputCap),
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batchFn: l.batchFn,
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silent: silent,
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}
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}
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// stop receiving input and process batch function
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func (b *batcher[K, V]) end() {
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if !b.finished {
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close(b.input)
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b.finished = true
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}
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}
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// execute the batch of all items in queue
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func (b *batcher[K, V]) batch() {
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var (
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ctxs = make([]context.Context, 0, 30)
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keys = make([]K, 0, 30)
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reqs = make([]*batchRequest[K, V], 0, 30)
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res map[K]Result[V]
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)
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for item := range b.input {
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ctxs = append(ctxs, item.ctx)
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keys = append(keys, item.key)
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reqs = append(reqs, item)
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}
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func() {
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res = b.batchFn(ctxs, keys)
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}()
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for _, req := range reqs {
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if r, ok := res[req.key]; ok {
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req.channel <- r
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}
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close(req.channel)
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}
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}
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// wait the appropriate amount of time for the provided batcher
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func (l *Loader[K, V]) sleeper(b *batcher[K, V], close chan bool) {
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select {
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// used by batch to close early. usually triggered by max batch size
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case <-close:
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return
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// this will move this goroutine to the back of the callstack?
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case <-time.After(l.wait):
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}
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// reset
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// this is protected by the batchLock to avoid closing the batcher input
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// channel while Load is inserting a request
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l.batchLock.Lock()
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b.end()
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// We can end here also if the batcher has already been closed and a
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// new one has been created. So reset the loader state only if the batcher
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// is the current one
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if l.curBatcher == b {
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l.reset()
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}
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l.batchLock.Unlock()
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}
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