Fix some bugs with message delivery
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@@ -0,0 +1,107 @@
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import WebSocket from "isomorphic-ws"
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import {EventBus} from "./EventBus"
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import {Deferred, defer} from "./Deferred"
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export class Socket {
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ws?: WebSocket
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url: string
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ready?: Deferred<void>
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timeout?: NodeJS.Timeout
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queue: string[]
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bus: EventBus
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status: string
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_onOpen: (e: any) => void
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_onMessage: (e: any) => void
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_onClose: (e: any) => void
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static STATUS = {
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NEW: "new",
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PENDING: "pending",
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CLOSED: "closed",
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READY: "ready",
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}
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constructor(url: string) {
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this.ws = undefined
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this.url = url
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this.ready = undefined
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this.timeout = undefined
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this.queue = []
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this.bus = new EventBus()
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this.status = Socket.STATUS.NEW
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this._onOpen = e => {
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this.status = Socket.STATUS.READY
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this.ready?.resolve()
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}
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this._onMessage = e => {
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this.queue.push(e.data as string)
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if (!this.timeout) {
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this.handleMessagesAsync()
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}
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}
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this._onClose = e => {
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this.disconnect()
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this.ready?.reject()
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this.status = Socket.STATUS.CLOSED
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}
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}
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async connect() {
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if ([Socket.STATUS.NEW, Socket.STATUS.CLOSED].includes(this.status)) {
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if (this.ws) {
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console.error("Attempted to connect when already connected", this)
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}
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this.ready = defer()
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this.ws = new WebSocket(this.url)
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this.status = Socket.STATUS.PENDING
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this.ws.addEventListener("open", this._onOpen)
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this.ws.addEventListener("message", this._onMessage)
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this.ws.addEventListener("close", this._onClose)
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}
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await this.ready?.catch(() => null)
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}
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disconnect() {
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if (this.ws) {
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this.ws.close()
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this.ws.removeEventListener("open", this._onOpen)
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this.ws.removeEventListener("message", this._onMessage)
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this.ws.removeEventListener("error", this._onClose)
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this.ws.removeEventListener("close", this._onClose)
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this.ws = undefined
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}
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}
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handleMessages() {
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for (const json of this.queue.splice(0, 10)) {
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let message
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try {
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message = JSON.parse(json)
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} catch (e) {
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continue
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}
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this.bus.emit('message', this.url, message)
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}
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if (this.queue.length > 0) {
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this.handleMessagesAsync()
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} else {
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this.timeout = undefined
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}
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}
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handleMessagesAsync() {
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this.timeout = setTimeout(() => this.handleMessages(), 10) as NodeJS.Timeout
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}
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send(message: any) {
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if (this.status === Socket.STATUS.READY) {
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if (this.ws?.readyState !== 1) {
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console.warn("Send attempted before socket was ready", this)
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}
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this.ws?.send(JSON.stringify(message))
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}
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}
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}
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