Clean up policy a tad

This commit is contained in:
Jon Staab
2025-03-21 16:55:54 -07:00
parent f215354891
commit b985003333
+144 -150
View File
@@ -1,4 +1,4 @@
import {on, sleep, spec, ago, now} from "@welshman/lib"
import {on, call, sleep, spec, ago, now} from "@welshman/lib"
import {AUTH_JOIN} from "@welshman/util"
import {
ClientMessage,
@@ -16,15 +16,17 @@ import {AuthState, AuthStatus, AuthStateEventType} from "./auth.js"
// Pause sending messages when the socket isn't open
export const socketPolicySendWhenOpen = (socket: Socket) => {
const unsubscribe = on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
if (newStatus === SocketStatus.Open) {
socket._sendQueue.start()
} else {
socket._sendQueue.stop()
}
})
const unsubscribers = [
on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
if (newStatus === SocketStatus.Open) {
socket._sendQueue.start()
} else {
socket._sendQueue.stop()
}
}),
]
return unsubscribe
return () => unsubscribers.forEach(call)
}
export const socketPolicyDeferOnAuth = (socket: Socket) => {
@@ -32,46 +34,46 @@ export const socketPolicyDeferOnAuth = (socket: Socket) => {
const authState = new AuthState(socket)
const okStatuses = [AuthStatus.None, AuthStatus.Ok]
// Pause sending certain messages when we're not authenticated
const unsubscribeEnqueue = on(socket, SocketEventType.Enqueue, (message: ClientMessage) => {
// If we're closing a request, but it never got sent, remove both from the queue
// Otherwise, always send CLOSE
if (isClientClose(message)) {
const req = buffer.find(spec([ClientMessageType.Req, message[1]]))
const unsubscribers = [
// Pause sending certain messages when we're not authenticated
on(socket, SocketEventType.Enqueue, (message: ClientMessage) => {
// If we're closing a request, but it never got sent, remove both from the queue
// Otherwise, always send CLOSE
if (isClientClose(message)) {
const req = buffer.find(spec([ClientMessageType.Req, message[1]]))
if (req) {
socket._sendQueue.remove(req)
if (req) {
socket._sendQueue.remove(req)
socket._sendQueue.remove(message)
}
return
}
// Always allow sending auth
if (isClientAuth(message)) return
// Always allow sending join requests
if (isClientEvent(message) && message[1].kind === AUTH_JOIN) return
// If we're not ok, remove the message and save it for later
if (!okStatuses.includes(authState.status)) {
buffer.push(message)
socket._sendQueue.remove(message)
}
return
}
// Always allow sending auth
if (isClientAuth(message)) return
// Always allow sending join requests
if (isClientEvent(message) && message[1].kind === AUTH_JOIN) return
// If we're not ok, remove the message and save it for later
if (!okStatuses.includes(authState.status)) {
buffer.push(message)
socket._sendQueue.remove(message)
}
})
// Send buffered messages when we get successful auth
const unsubscribeAuthStatus = on(authState, AuthStateEventType.Status, (status: AuthStatus) => {
if (okStatuses.includes(status) && buffer.length > 0) {
for (const message of buffer.splice(0)) {
socket.send(message)
}),
// Send buffered messages when we get successful auth
on(authState, AuthStateEventType.Status, (status: AuthStatus) => {
if (okStatuses.includes(status) && buffer.length > 0) {
for (const message of buffer.splice(0)) {
socket.send(message)
}
}
}
})
}),
]
return () => {
unsubscribeAuthStatus()
unsubscribeEnqueue()
unsubscribers.forEach(call)
authState.cleanup()
}
}
@@ -80,95 +82,92 @@ export const socketPolicyRetryAuthRequired = (socket: Socket) => {
const retried = new Set<string>()
const pending = new Map<string, ClientMessage>()
// Watch outgoing events and requests and keep a copy
const unsubscribeSend = on(socket, SocketEventType.Send, (message: ClientMessage) => {
if (isClientEvent(message)) {
const [_, event] = message
const unsubscribers = [
// Watch outgoing events and requests and keep a copy
on(socket, SocketEventType.Send, (message: ClientMessage) => {
if (isClientEvent(message)) {
const [_, event] = message
if (!retried.has(event.id) && event.kind !== AUTH_JOIN) {
pending.set(event.id, message)
}
}
if (isClientReq(message)) {
const [_, id] = message
if (!retried.has(id)) {
pending.set(id, message)
}
}
})
// If a message is rejected with auth-required, re-enqueue it one time
const unsubscribeReceive = on(socket, SocketEventType.Receive, (message: RelayMessage) => {
if (isRelayOk(message)) {
const [_, id, ok, detail] = message
const pendingMessage = pending.get(id)
if (pendingMessage && !ok && detail?.startsWith("auth-required:")) {
socket.send(pendingMessage)
retried.add(id)
if (!retried.has(event.id) && event.kind !== AUTH_JOIN) {
pending.set(event.id, message)
}
}
pending.delete(id)
}
if (isClientReq(message)) {
const [_, id] = message
if (isRelayClosed(message)) {
const [_, id, detail] = message
const pendingMessage = pending.get(id)
if (!retried.has(id)) {
pending.set(id, message)
}
}
}),
// If a message is rejected with auth-required, re-enqueue it one time
on(socket, SocketEventType.Receive, (message: RelayMessage) => {
if (isRelayOk(message)) {
const [_, id, ok, detail] = message
const pendingMessage = pending.get(id)
if (pendingMessage && detail?.startsWith("auth-required:")) {
socket.send(pendingMessage)
retried.add(id)
if (pendingMessage && !ok && detail?.startsWith("auth-required:")) {
socket.send(pendingMessage)
retried.add(id)
}
pending.delete(id)
}
pending.delete(id)
}
})
if (isRelayClosed(message)) {
const [_, id, detail] = message
const pendingMessage = pending.get(id)
return () => {
unsubscribeSend()
unsubscribeReceive()
}
if (pendingMessage && detail?.startsWith("auth-required:")) {
socket.send(pendingMessage)
retried.add(id)
}
pending.delete(id)
}
}),
]
return () => unsubscribers.forEach(call)
}
export const socketPolicyConnectOnSend = (socket: Socket) => {
let lastError = 0
let currentStatus = SocketStatus.Closed
const unsubscribeStatus = on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
// Keep track of the most recent error
if (newStatus === SocketStatus.Error) {
lastError = now()
}
const unsubscribers = [
on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
// Keep track of the most recent error
if (newStatus === SocketStatus.Error) {
lastError = now()
}
// Keep track of the current status
currentStatus = newStatus
})
// Keep track of the current status
currentStatus = newStatus
}),
on(socket, SocketEventType.Send, (message: ClientMessage) => {
// When a new message is sent, make sure the socket is open (unless there was a recent error)
if (currentStatus === SocketStatus.Closed && now() - lastError < ago(30)) {
socket.open()
}
}),
]
const unsubscribeSend = on(socket, SocketEventType.Send, (message: ClientMessage) => {
// When a new message is sent, make sure the socket is open (unless there was a recent error)
if (currentStatus === SocketStatus.Closed && now() - lastError < ago(30)) {
socket.open()
}
})
return () => {
unsubscribeStatus()
unsubscribeSend()
}
return () => unsubscribers.forEach(call)
}
export const socketPolicyCloseOnTimeout = (socket: Socket) => {
let lastActivity = 0
const unsubscribeSend = on(socket, SocketEventType.Send, (message: ClientMessage) => {
lastActivity = now()
})
const unsubscribeReceive = on(socket, SocketEventType.Receive, (message: RelayMessage) => {
lastActivity = now()
})
const unsubscribers = [
on(socket, SocketEventType.Send, (message: ClientMessage) => {
lastActivity = now()
}),
on(socket, SocketEventType.Receive, (message: RelayMessage) => {
lastActivity = now()
}),
]
const interval = setInterval(() => {
if (lastActivity < ago(30)) {
@@ -177,8 +176,7 @@ export const socketPolicyCloseOnTimeout = (socket: Socket) => {
}, 3000)
return () => {
unsubscribeSend()
unsubscribeReceive()
unsubscribers.forEach(call)
clearInterval(interval)
}
}
@@ -188,47 +186,43 @@ export const socketPolicyReopenActive = (socket: Socket) => {
let lastOpen = 0
const unsubscribeStatus = on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
// Keep track of the most recent error
if (newStatus === SocketStatus.Open) {
lastOpen = Date.now()
}
const unsubscribers = [
on(socket, SocketEventType.Status, (newStatus: SocketStatus) => {
// Keep track of the most recent error
if (newStatus === SocketStatus.Open) {
lastOpen = Date.now()
}
// If the socket closed and we have no error, reopen it but don't flap
if (newStatus === SocketStatus.Closed && pending.size) {
sleep(Math.max(0, 30_000 - (Date.now() - lastOpen))).then(() => {
for (const message of pending.values()) {
socket.send(message)
}
})
}
})
// If the socket closed and we have no error, reopen it but don't flap
if (newStatus === SocketStatus.Closed && pending.size) {
sleep(Math.max(0, 30_000 - (Date.now() - lastOpen))).then(() => {
for (const message of pending.values()) {
socket.send(message)
}
})
}
}),
on(socket, SocketEventType.Send, (message: ClientMessage) => {
if (isClientEvent(message)) {
pending.set(message[1].id, message)
}
const unsubscribeSend = on(socket, SocketEventType.Send, (message: ClientMessage) => {
if (isClientEvent(message)) {
pending.set(message[1].id, message)
}
if (isClientReq(message)) {
pending.set(message[1], message)
}
if (isClientReq(message)) {
pending.set(message[1], message)
}
if (isClientClose(message)) {
pending.delete(message[1])
}
}),
on(socket, SocketEventType.Receive, (message: RelayMessage) => {
if (isRelayClosed(message) || isRelayOk(message)) {
pending.delete(message[1])
}
}),
]
if (isClientClose(message)) {
pending.delete(message[1])
}
})
const unsubscribeReceive = on(socket, SocketEventType.Receive, (message: RelayMessage) => {
if (isRelayClosed(message) || isRelayOk(message)) {
pending.delete(message[1])
}
})
return () => {
unsubscribeStatus()
unsubscribeSend()
unsubscribeReceive()
}
return () => unsubscribers.forEach(call)
}
export const defaultSocketPolicies = [