Re-work connections and relay stats
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@@ -0,0 +1,53 @@
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import {Worker} from '@welshman/lib'
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import {AUTH_JOIN} from '@welshman/util'
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import {SocketStatus} from './Socket'
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import type {Message} from './Socket'
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import type {Connection} from './Connection'
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import {AuthStatus} from './ConnectionAuth'
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export class ConnectionSender {
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worker: Worker<Message>
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constructor(readonly cxn: Connection) {
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this.worker = new Worker({
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shouldDefer: ([verb, ...extra]: Message) => {
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// If we're not connected, nothing we can do
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if (this.cxn.socket.status !== SocketStatus.Open) return true
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// Always allow sending AUTH
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if (verb === 'AUTH') return false
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// Only close reqs that have been sent
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if (verb === 'CLOSE') return !this.cxn.state.pendingRequests.has(extra[0])
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// Always allow sending join requests
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if (verb === 'EVENT' && extra[0].kind === AUTH_JOIN) return false
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// Wait for auth
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if (![AuthStatus.None, AuthStatus.Ok].includes(this.cxn.auth.status)) return true
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// Limit concurrent requests
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if (verb === 'REQ') return this.cxn.state.pendingRequests.size >= 8
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return false
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},
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})
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this.worker.addGlobalHandler(([verb, ...extra]: Message) => {
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// If we ended up handling a CLOSE before we handled the REQ, don't send the REQ
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if (verb === 'CLOSE') {
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this.worker.buffer = this.worker.buffer.filter(m => !(m[0] === 'REQ' && m[1] === extra[0]))
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}
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this.cxn.socket.send([verb, ...extra])
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})
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}
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push = (message: Message) => {
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this.worker.push(message)
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}
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close = async () => {
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this.worker.pause()
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}
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}
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